![]() Then take Priest for buffs and radiance ranged Cipher for crowd control and Wizard for blasting or whatever else you want him to do. 2 handed weapons all the way, primarily Firebrand. Max MIG and INT, as much DEX and PER as you are willing to go from reducing CON and RES. Not an offtank (you don't really need one), just wade in after the Chanter and clean house. Can also be your traps and locks guy with Mechanics investment.įirebrand Barbarian as your melee DPS. Later also becomes your highest DPS with Dragon Thrashed. Big shield, max MIG, CON and INT, dump DEX. PS: I would like to keep the "classic core" of the party as it is (fighter-priest-rogue-wizard), but I'm open to discuss possible variations (I've heard that Paladins > Fighters as main tanks).Įdit: if it's possible I would like to employ for this party six different classes I don't really like the idea of having to rely on a party of characters all using the same class.Ĭhanter subs for fighter as main tank. Problem is, I don't know how to build them. I was thinking of creating a party which would look probably like this: ![]() I was wondering how an optimal party of player-created mercenaries would look, something built to tackle the highest difficulties of the game (Expert Mode, Trial of Iron, Path of the Damned). This is my first post on this forum, I hope to find the help I need and maybe some interesting discussion.
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